BioConnected targets runners with their wireless headphones called HR+, which have a built in heart rate monitor and in-ear training coach.
Queensland startup ANTI has created a helmet that looks like a soft beanie, but has all the strength of a helmet and more.
Prohab CEO Lyndon Huf spoke about his company’s development and how his dad encouraged him to go hard and pursue this idea.
ARIVAL is a fan-focused mobile platform using AR to visualise player team data and statistics while gamification aspects are added to drive engagement.
Looking to build the link between sport and entrepreneurship and encourage opportunities for greater collaboration and research across various areas, RMIT University has partnered with the AFL’s Essendon Football Club.
There are 12 startups taking part in the first intake of the HYPE UQ SPIN Lab program, which will run in conjunction with the Commonwelath Games.
Looking at sportstech startups that have received funding since 2015 and where they have come from, NSW ranks highest for the most activity.
At the moment Amir Raveh, CEO of HYPE Foundation, is in Australia to launch HYPE Spin Lab in partnership with the University of Queensland.
Catapult Sports has announced the acquisition of SportsMed Elite and Baseline, two digital sportstech products from SMG Technologies, for $3.9 million.
Sportstech startup LeverEdge Sports wants to help rugby league clubs make sense of player performance data
LeverEdge Sports is looking to help NRL teams make sense of the mountains of performance data they collect and use it to make decisions around players.
To help the average joe get their thoughts heard is Auckland’s Spalk, allowing aspiring sports commentators to broadcast their insights play by play.
Launched in 2003 with a print diary detailing all the important sporting fixtures of the year, Sportsyear has now developed an online platform to help fans better plan their watching.
Looking to capitalise on the growth of the sports travel market is Australian startup Sports Where I Am, which has created an online community for sports fans, by sports fans.
Jaro is an online platform helping sporting teams and leagues manage their work, from creating and running league-wide events to managing individual player performances and welfare.
The Brisbane Heat has today released Heat VR, a virtual reality app and ‘brand’ in conjunction with partner CUA. The app will look to give fans a behind the scenes experience.