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Australian sportstech is now a $4.25 billion industry

- May 24, 2023 3 MIN READ
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Photo: AdobeStock
Local sportstech is now worth as much as the fintech startup sector, with more than 750 companies involved, according to new analysis from the Australian Sports Technologies  Network (ASTN).

Releasing its second annual Sports Innovation Report for 2023, ASTN put the value of sportstech at $4.25 billion as the sector begins to ramp up for the 2032 Brisbane Olympics. It now represents 11% of the sports industry overall.

ASTN chair Dr Martin Schlegel said they uncovered 758 companies in the local sportstech ecosystem, now employing 13,438 people. That figure means the sector has grown by 11.8% per annum in the decade since the peak body for sports technology and innovation launched in 2012 with 284 companies.  

“Rapid growth in sportstech is reshaping the sports industry as we know it, and unlocking new revenue streams,” Dr Schegel said.

“The second edition of the ASTN Sports Innovation Report takes a  deeper dive into the emerging sector – to help inform industry leaders, and provide new  growth opportunities for sportstech startups.”

ASTN CEO Dr Martin Schlegel

ASTN CEO Dr Martin Schlegel

The report identifies 115 companies as industry leaders, including brands such as 2XU, SWEAT, VULY and PTP. Those companies generate around  87% of the total revenue of the industry.  

“Australia’s sportstech sector has proved it has now moved out of its nascent stage as it  goes head-to-head with Australia’s booming fintech sector. Australia continues to prove that  it’s one of the world’s leaders and long-term pioneers in sports technology and innovation,”  Dr Schlegel said

The sector has exceeded all expectations in this year’s report as the sector surpasses $4  billion in revenue.”

The rise of Australian sportstech aligns with its exponential rise globally. It’s estimated to be worth US$22.9 billion (A$34.65bn) in 2022, and expected to grow by 13.8% per annum to US$41.8+ billion (A$63.2bn) by 2027. 

Going for gold

Meanwhile, Dr Schlegel believes the Brisbane 2032 Olympics and Paralympic Games will provide new opportunities for the sector to develop a new wave of technology solutions.

“We are building one of the world’s most advanced and integrated sportstech ecosystems in  the lead up to several major events in Australia’s sporting calendar over the next decade,” he said.

“We can expect to see new technologies from AI, big data analytics to mobile, non-invasive  wearable sensors and smart materials being deployed across the sportstech market  verticals. As a result, new companies will be formed providing opportunity for further growth of the sector.”

10 trends

The report identifies 10 major themes that provide strategic opportunities for the industry, from ESG to active Living, fitness & wellness, and smart apparel, which have accelerated digital transformation across leagues, teams and federations.

Many of the emerging trends, such as artificial intelligence, emerging sports, and women in sportstech form part of ASTN’s five-year strategy.

Dr Schlegel said startups, companies, founders, government and the wider sports industry must recognise  and embrace these themes, looking at how they impact current activities, how they need to evolve and adapt, and what opportunities they present. 

“To continue the sectors momentum, Australia’s sportstech firms need to stay abreast  of global trends and take advantage of these opportunities to reap the rewards over the  next decade,”  he said. 

“There’s still an enormous amount of untapped opportunity in the local sportstech ecosystem. Australia’s sportstech sector is manifesting its position as an ideal incubation and  validation market with our global counterparts acknowledging the capability and quality of  sportstech solutions derived here.”

Key findings

The key report findings are:

  • Sportstech employment by state: Of the 13,438 people employed in sportstech,  ASTN estimates that nearly half (47%) of sportstech jobs are based in Victoria,  followed by NSW (27%) and QLD (18%).
  • Sportstech location: The majority of sportstech companies are based in Victoria  (41%), New South Wales (31%) and Queensland (19%) – with a concentration of  activity in the three key metro areas including Melbourne, Sydney and South East Queensland.
  • M&A activity has slowed: There has been a decline in mergers and acquisition  (M&A) and capital raising activities in FY23 compared to FY22 – due to significant  tightening of access to investment capital, driven by rising interest rates and inflationary pressures. M&A activity has slowed to around A$500 million in FY23,  compared to over A$1 billion in FY22.
  • ASTN companies are paving the way: Sportstech companies mentored by ASTN  programs now employ 270 people, and thirty of the 70-plus alumni startups from  ASTN’s Accelerator program have raised a total of more than A$60 million in  capital over the last few years.
  • Mass Participation & Active Living market dominatesM: ASTN has found the  majority of companies (56%) provide their products and solutions to the Mass  Participation & Active Living market, followed by Business of Sport & Entertainment market (46%) and Professional & Elite Sport (14%).
  • ICT continues to be the largest technology category: The majority of companies  develop their solutions using Information and Communication Technologies (ICT)  (66%), followed by Advanced Materials (23%) to build their products.
  • Emerging sportstech trends present new opportunities: ASTN’s top 10 themes are:
  • 1. Artificial Intelligence (AI),
  • 2. Active Living, Fitness and Wellness,
  • 3. Web  3.0, Metaverse, Gaming and Blockchain,
  • 4. Virtual Sports of Tomorrow
  • 5. Smart  Apparel, Equipment and Wearables
  • 6. ESG,
  • 7. Sports Digital Ethics, Privacy and  Security
  • 8. Women in Sportstech,
  • 9. Investment and Venture Capital,
  • 10. Global  Trade and Business Matching.

The full Sports Innovation Report 2023 can be downloaded here.

ASTN Sports Innovation Report infographic

The 2023 ASTN Sports Innovation Report highlights