Prosper Education has developed RoyalABC, a ‘language learning ecosystem’ based on a Cambridge English curriculum that looks to teach children British English.
The transient nature of work in the industry, however, can mean that as staff come and go, businesses don’t have time to train employees. Looking to make it easier is Melbourne-founded Typsy, founded by Jonathan Plowright.
Brisbane startup Math Mate is working to help all kids engage with and enjoy learning maths through the development of gamification app Do Math Good.
A notable trend in the Australian EduTech space right now is an acute awareness around the need to proactively support particular niche groups.
Education has always been a strong contributor to the bottom line of the Australian economy as well as one of this countries greatest exports.
Academy Xi has launched The Founding Futures, a new scholarship which will offer Indigenous Australians training in User Experience Design.
Cogniss has created an app-building platform focused on educational and behavioural solutions, allowing developers to tap into the platform’s in-built game and app design and research to easily build.
Australia Post Regional Pitchfest has revealed the lineup of entrepreneurs from Australia that will have the chance to pitch their ideas on stage.
Smart Sparrow has announced the closing of a AU$5.3 million Series C round to expand its technology to cater for increase in online courses in the US.
Refraction Media produces a variety of magazines, websites, posters, teaching guides, and even apps to encourage students into STEM.
Machinam has created an app that takes what students are learning in class and helps them apply it to real world problems.
Social enterprise edutech startup 1Scope has announced it has raised $1 million in funding from Chinese-backed property developer Aqualand, which has launched Aqualand Capital to expand its own business interests.
To help parents connect with others in their school or local community willing to lend a helping hand is Hobart startup AirParents.
Paper Plane connects companies with students through real world projects, having participants work together in teams to solve real business problems in a bid to bridge the gap between education and employment.
Gamified learning app Quitch reminds students outside the classroom via push notifications to answer timed quiz questions based on their coursework.