The IGEA has announced the launch of The Working Lunch, a program which aims to equip women looking to enter the gaming industry with skills and mentorship.
TheMachineQA is looking to fill the void of QA in the gaming industry, by offering services tailored towards supporting indie devs and softwares.
Australia’s gaming industry grew at a 9.6 percent CAGR between 2013 and 2016 as it expanded into other sectors, according to a joint report.
For Robot Circus, innovating in the mobile space meant looking towards developing engaging titles that would serve as a social enterprise.
According to Disparity Game’s Nicole Stark, the rise of indie devs can be attributed to the “perfect storm” occurring post global financial crisis.